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OOC
INTRODUCTION
RULES
WORLD INFO
SETTING & MAP
WEATHER & SEASONS
WEATHER HISTORY
CHARACTER BASICS
CHARACTERS
BREED & ADOPT
AFTERLIFE
CORE MECHANICS
DICE
STATS
COMBAT
MAGIC
INTERACTIONS
FACTION INFO
TRADES
STEALING
ESCAPE & CAPTURE
TRESPASSING
RAIDS
NPCs
FAMILIARS
EXTRAS
STAFF
PREMIUM ACCOUNT
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Stat Types
Stats modifiers are an out-of-character mechanic used to increase odds while dice-rolling. A higher modifier will improve the odds of rolling successfully. When dice-rolling, choose the stat type that best fits with the action or effect you intend. Health — the amount of hits / damage a character can receive before becoming incapacitated. When a character reaches 0 health during combat, they must immediately flee, become incapacitated, become unconscious, or can remain conscious but unable to continue fighting, and are unable to resist actions made against them. Agility — actions that rely on speed, agility, meticulous or precise movements
Stat Upgrades
After finishing (and exiting) a thread, visit the Experience Claim in your UserCP to claim experience. Your stats will be automatically updated as you progress. Visit the Experience Claim as soon as you join to immediately unlock start-up Health for your character.
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